obj
	Hammer
		Regular_Hammer
			icon = 'obj.dmi'
			icon_state = "hammer"


obj
	proc
		Hammer_Get()
			src.verbs += typesof(/Build/verb/)
		Hammer_Drop()
			src.verbs -= typesof(/Build/verb/)




obj
	Hammer
		verb
			Get_Hammer()
				set category=null    //this makes sure it will be a hidden verb. Just right click to use the verb
				set src in oview(1)	//when you get close the Get verb shows up
				src.Move(usr)		//puts it in the inventory
				usr << "<b>You picked up a [src]!<b>"     //shows the user in text his actions
				Hammer_Get()
			Drop_Hammer()
				set category=null
				set src in usr       //tells the verb where the item is
				src.Move(usr.loc)	//takes it out of the inventory and drops it where you are standing
				usr << "<b>You dropped your [src]!<b>"
				Hammer_Drop()


